![]() These small bites of action and cutscene work pretty well, mainly because some of the missions are quite short with small mission zones. The missions themselves are broken down into small chunks with story cutscenes jumping in between each segment. Opting for the keyboard option because my joystick has gone AWOL and for some reason the game would not recognise my Xbox controller, the controls were simple enough and actually work relatively well on the keyboard/mouse combo, no matter what flying machine you’ve opted for in a mission. ![]() This is made plainly obvious by the fact there’s an option to play the game with a controller, joystick and keyboard. It’s more of an arcade action title thrusting players into the cockpits of some of the iconic aircraft used during the Vietnam conflict. ![]() Just to reiterate, Air Conflicts: Vietnam is not a flight sim no matter how much we (ok, I) would want it to be. I can practically hear The Doors in this image.
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